Stewart wieck, owner

I am a game designer and author of short stories, novels and screenplays. My work is most closely associated with White Wolf Publishing, a company I founded while in high school to publish a magazine dedicated to pen and paper roleplaying games such as Dungeons & Dragons. My work at White Wolf is highlighted by the co-creation of the World of Darkness, a fictional world developed in roleplaying games I co-created, such as Vampire: The Masquerade and Mage: The Ascension. I owned White Wolf for 20 years and operated it under the conviction that games can be art. I remain dedicated to this idea with the games we produce at Nocturnal Media.

 

Ben Dennett, illustrator “Tales of the Savage Land"


Storytelling has always been at the heart of my artistic endeavours. My experience so far has included creating concepts, layouts, and storyboards for animation and films. I left the big smoke of London several years ago and I am now blessed to live and work in West Cornwall, UK surrounded by ancient ruins, burial mounds and the big blue sea — inspiration enough for visualising many tales of adventure. I am currently working with Steve Sechi and Stewart Wieck at Nocturnal Media to illustrate the first Talislanta webcomic — "Tales of the Savage Land”.
 

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Stephan Michael Sechi, Creator of Talislanta


Though for the past 15 + years I've made my living as a composer and music producer, back in the 1980's I was president of a small company known as Bard Games. While with Bard, I wrote a number of RPG supplements such as Complete Alchemist, and also created two RPG systems: The Atlantean Trilogy (The Arcanum, The Lexicon, and The Bestiary) and the Talislanta RPG. Talislanta evolved into a set of core books and supplements that would eventually extend across five different editions, one of which as published by Wizards of the Coast. A few years ago I decided to give away PDF versions of all of the many Talislanta books online. Thanks to the hard work of a bunch of Talislanta-fans (led by Marques Jordan), all the old titles can now be downloaded for free from Talislanta.com. Two years ago, I found I still had the gaming bug in me, and decided to create a new RPG based on the Talislanta milieu. I'm excited to say that this game, called Talislanta: The Savage Land, will be released by Nocturnal Media in 2016, along with a webcomic, graphic novel and soundtrack album based on the game.

 

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Jim Trunzo, Game Designer for Nocturnal Media


Like the titular character in Hemingway’s The Old Man and the Sea, I’m an ancient game designer/freelance writer who keeps throwing the net into the board game ocean, hoping to land one last champion design. I hit the mother lode with my first design, Title Bout, a boxing simulation for Avalon Hill back in the 1970’s. I was fortunate to also write a column for Stewart’s White Wolf magazine — The Silicon Dungeon reviewed fantasy, science fiction and horror computer games. Currently, I’m happy to have come full circle with new game designs for Nocturnal, including Deck100 and Gunman’s Law that are now available, and my first truly major effort, Gladiator: Quest for the Rudis, that will be available in early 2016.
 

Jennifer wieck, web servant & illustrator for nocturnal media

 

I've worked in many different artistic styles and media, from print-making to photography to painting, but enjoy illustration the most. Recently I completed the "Four Dragons" for the Deck100 game and backs for Storypath Cards. I find inspiration in the work of many amazing artists I follow, the fantastical stories I read, and the odd and wonderful people I know.