The bestselling French roleplaying game Würm is concluding a project on Kickstarter to fund an English-language edition. Würm is a system-lite RPG with an indie aesthetic that sets in the last period of the Ice Age. In this long-forgotten time, many powerful creatures roamed over a vast territory covered in steppes and taiga, reaching from the white mountains to the raging sea: mammoths, aurochs, bison, giant deer, cave bears and cave lions. Among these huge creatures, two species of humans live in small communities of hunter-gatherers: the robust Bear Men (Neanderthals) and the taller Long Men (Cro-Magnon, or Cavemen).
Sneak Peek at the game available here: game-designer Emmanuel Roudier’s summary.
Following Edition Icare’s successful edition of King Arthur Pendragon, we sought out more ways to work together. Our French friends explain this nicely in their statement:
Editions Icare is pleased to announce a collaborative agreement with Nocturnal Media for publication of the English edition of the roleplaying game Würm. Nocturnal Media is now the official representative of all games published by Editions Icare to English-speaking players. Nocturnal Media's seriousness, passion, and investment in the publication of games as prestigious as King Arthur Pendragon, and our previous collaboration on this same game (we publish the French translation of KAP) convinced us to further our partnership. Through our joint efforts and your support, you will discover French games, translated at the highest level of quality and sustained by the energy and passion of Nocturnal Media. But before we discuss our future plans, we are pleased to focus on the publication of Würm, a game with many enthusiastic supporters. Prepare yourself to travel upon frozen landscapes of the Ice Age, and enjoy a new gaming experience!
Editions Icare’s statement in French:
Les éditions Icare sont heureuses de vous annoncer l'accord d'étroite collaboration qui les lie avec Nocturnal Media pour la publication en langue anglaise du jeu de rôles Würm. Nocturnal Media devient ce jour le représentant officiel de nos jeux auprès des joueurs anglophones. Leur sérieux, leur passion, et leur investissement dans la publication de jeux aussi prestigieux que Pendragon, ainsi que notre précédente collaboration sur ce même jeu (nous assurons la traduction française de KAP), nous ont convaincu de pousser plus loin notre partenariat. Grâce à nos efforts conjoints, et à votre soutien, vous pourrez découvrir des jeux français, traduits au plus haut niveau de qualité et soutenus quotidiennement par toute l'énergie et la passion de Nocturnal Media. Mais avant de parler de projets d'avenir, toute notre attention et notre amour du travail bien fait se concentre sur la publication de Würm, une véritable perle qui ne saurait laisser personne indifférent. Laissez-vous aller à arpenter les plaines glacées de l'âge de glace pour une découverte ludique incomparable!
So what is Würm? In this game it's up to you to imagine what life was like for our ancestors, and provide your own vision of this time before time. During your adventures, whether simply surviving or going on perilous hunts and legendary quests, your characters will gain strength, wisdom and prestige by exploring unknown territories, daring to enter mysterious caves, seeking out the powers of ancient spirits, or challenging the creatures of the night.
All the rules you need to play Würm are included in the core rulebook. These rules were designed to be simple and clear. For the most part, they only require a few six-sided dice. Most of all, they were designed to reflect the challenges of the Stone Age. For example, to develop the characters, you won’t need skills and stats, but a number of Strengths and Weaknesses that are connected to specific totems. Additionally, Talents and Secret Techniques represent the abilities that a character will have to learn, such as painting, shamanism or certain combat techniques.
The game is faithful to established archeological sources, carefully relaying what we know of the technical knowledge, environment and culture of our ancestors. However, the world of Würm also leaves room for a touch of fantasy and adventure. You will therefore find rules that allow you to incorporate with the powers of totem spirits, as well as information about a range of fantastical creatures living along side the mammoths and the cave bears, such as fire spirits, witches and glacier giants.
In Würm you will find adventure in the prehistoric past of our own world, in a time before history began, thirty-five